Among the streamers associated with Teamfight Tactics, Bebe872 from T1 is highly regarded by the gaming community. Not only does he possess high skills, often ranking in the top Challenger, but he also has exceptional English skills, allowing him to communicate and guide international players, not just Korean gamers. Moreover, Bebe872 has been with Teamfight Tactics since its inception, so he truly loves this game.

However, in his latest video, Bebe872 had to bitterly admit that the current meta is nothing more than a “game of chance,” and he strongly opposes this. The reason is that you must have a perfect start—from champions, items to hextech augments—just to have a chance to make it into the top 4. Trying to play diversely or “swap strategies” will only lead to disastrous outcomes, such as finishing in the top 6-8.

Bebe872: “In order to reach the top 4 and gain additional rank points, you must have a perfect start with hextech augments, items, and upgraded champions. Otherwise, you can only rely on other players having a worse start. This is a playstyle that depends too much on chance, and I am not satisfied with it at all. Let me tell you the reason for this game of chance meta, it’s due to the hextech augments, Yordles, and Mercenaries.”
“Some hextech augments currently provide too many resources for players, giving them a significant advantage over others economically and in terms of items. As a result, no matter how well a player performs, they cannot win against someone with more gold and items.”
“Then we have Yordles and Mercenaries, traits that not only create economic spikes but also enhance champions. You can see that Yordles are overused in the early game because they provide too many resources without any trade-offs. Other players who do not get Yordles or Mercenaries can only win if they are very lucky.”

Of course, we need to consider another factor influencing Bebe872’s remarks: he usually plays at the Challenger rank against players with over 1000 points. These are excellent players who utilize resources extremely well, which is why traits like Yordles and Mercenaries are incredibly strong. Meanwhile, lower-ranked players cannot fully leverage the power that Yordles and Mercenaries provide.

However, the truth is that the hextech augments providing gold and items are currently proving to be too strong, as Bebe872 shared. We need to remember that 10 gold from the Merchant augment can translate to a difference of 30-40 gold in subsequent rounds. Or the Pandora’s Box augment will always ensure players get essential items for their compositions. Perhaps Riot Games needs to find a way to balance these hextech augments to reduce their impact in the future.