In recent years, we have certainly become familiar with the concept of a “cinematic universe” as numerous major film studios have jumped into this battle. For League of Legends and Riot Games, they have only released one film, Arcane. However, with the vastness of the Runeterra continent, players have the right to hope for a grand and equally captivating “cinematic universe” from League of Legends and Riot.

However, before the filmmakers at Riot could take action, the design team of League of Legends has already taken a step ahead. Specifically, according to the latest discovery from the “Bug God” Vandiril, if a champion is swallowed by Tahm Kench using his ultimate and Mordekaiser uses Realm of Death on him, when that character is released, they will enter a “parallel universe.” In this universe, the character will not be attacked by towers or enemy structures.
So the question arises: how can the character lost in that “parallel universe” return to the main universe? The answer is that you must go through all the steps mentioned from the beginning. Specifically, that champion needs to be positioned correctly where they were sent to the “parallel universe” previously. Then, Mordekaiser must use his ultimate on Tahm Kench, at which point all three will return to the Realm of Death. To return, Tahm Kench must swallow this champion again, and after escaping Mordekaiser’s ultimate, he will release them.


Essentially, Mordekaiser’s ultimate has always been famous for existing with many bizarre interactions and severe game bugs. Just considering the interaction of the Realm of Death alone, Mordekaiser has earned the title of “King of Bugs in League of Legends” for a long time. That was until Viego appeared and claimed this title, but with the ability to open the “parallel universe” mentioned above, Mordekaiser has reclaimed his title.

It is unclear whether this is a feature that Riot intentionally created or an actual bug in League of Legends. Who knows, Riot might be testing game modes related to “parallel universes” but it accidentally ended up in League of Legends. Regardless, we hope Riot will fix this bug as soon as possible.