Riot’s “flagship” game has officially fallen far behind LoL
At launch, the game League of Legends: Wild Rift received mixed reviews. First, the game is a mobile version of LoL. The advantage of Wild Rift is its development on a very popular mobile platform. Additionally, the game has received more attention from Riot, continuously releasing exclusive skins and better graphics compared to LoL.

However, as of now, Wild Rift has almost completely failed. In fact, according to some gamers, aside from the graphic advantage, the convenience of playing on mobile, and exclusive skins, Wild Rift has nothing to compare with LoL. Some players even reported that the game is pairing bots in ranked matches due to a lack of players.

Wild Rift addresses LoL’s weaknesses but creates other issues
According to gamers, the first issue is that LoL is also entering a saturation phase. Players have more options to switch to LoL itself but on the mobile version. Not to mention, compared to the PC version, Wild Rift is even less interesting because the matches proceed at a relatively fast and simple pace.
The next factor is the rampant map hack problem in this game that Riot has not (or does not) completely resolve. For genuine gamers, hacking is a condemnable act. However, one viewer bluntly stated: “If Riot banned all hacking players, they might lose 30-40% of the player base.”

Meanwhile, LoL has thoroughly addressed this issue. And just the poor player experience in Wild Rift due to hacking is already a significant loss for this mobile game compared to its predecessor on PC, not to mention the large community that LoL has built over decades.
And if in the future, Riot does not have a solution, perhaps this game, which has been mocked as a “flagship,” will be a real failure for this publisher.