Top Lane – Yasuo
Despite having an incredibly “unreal” damage output, Yasuo is currently the worst champion in the top lane. The main reason for this is the current top lane meta, which is filled with monsters that are hard to kill, deal massive damage, and excel in one-on-one duels. From Fighters like Aatrox, Fiora, Renekton to heavy tanks like Ornn and Volibear, all of them can make Yasuo “cry” in lane.

With his sensitive champion nature, when Yasuo “feeds” and gets bullied in lane, he finds it very hard to become strong or shine in the match due to slow itemization and falling behind in levels. It’s no surprise that Yasuo currently has a win rate of only 46.69%, the lowest ranking among champions in the top lane.

Jungle – Sylas
Perhaps this shirtless chain-wielder has become unsuitable for the jungle position after the latest update, as Sylas’s auto-attack regeneration ability has been completely removed from his skill set. With slower jungle speed, Sylas’s items and levels in this position have also fallen behind quite a bit compared to before. Sylas should now only go lane and be picked to counter specific champions; otherwise, don’t bother taking him to the jungle.

Mid Lane – Azir
Although “President” Faker used him and won against Sandbox Gaming, Azir’s fate in solo queue is extremely bleak. The Emperor of Shurima currently shares the bottom position in mid-lane win rates with Irelia. As a champion that relies on player skill like Azir, low-ranked gamers find it very hard to execute his combos correctly, let alone play effectively.
Furthermore, Azir is a champion that shines in late-game, while the pace of solo queue games is incredibly fast, leaving no time to farm and scale. No matter how well you play, it’s very difficult to reach 3-4 items when playing ranked, which is the minimum point Azir needs to be at his strongest.
ADC and Support – Kai’Sa with Yuumi
Similar to Azir, Kai’Sa is also a champion that only becomes strong with 3 items or more and requires a lot of time to farm. Kai’Sa even demands a team composition that plays around her so she can freely unleash damage and dive into the backline to take out the enemy team’s carries. You usually see this in professional matches when a team practices together, but solo queue is a completely different story, and she struggles to be effective in solo play.

Yuumi is another victim of solo queue, as her gameplay relies too much on how well the ADC performs. If that player is doing well, you will be extremely powerful; conversely, if they are weak, you will struggle. In solo queue, it’s like flipping a coin; the chances of encountering an ADC who mispositions and loses the game are very high, so it’s best to avoid this champion in solo queue altogether.
