On the evening of July 14, the TFT World Championship Season 11 officially crowned its champion. Accordingly, player Dishsoap from North America won the championship in a spectacular fashion with a fortunate 3-star Nautilus upgrade in the decisive match. Additionally, Vietnamese player Asta1 also had a memorable tournament, finishing in the top 5 overall.

Right after Dishsoap’s victory, Riot Games revealed some noteworthy insights about TFT Season 12. Among them, a mechanic called Charms is attracting significant attention from the community. This is introduced as an exclusive mechanic for Season 12 and promises to create many game-changing moments.
Specifically, Charms are consumable items that players can buy once at the shop in each round. The power of this item will increase based on the stage of the match. Moreover, Charms with higher prices will have greater strength and promise to provide opportunities to change the game’s dynamics for players.

Notably, one Charm priced at 20 gold, named Conjure Artifact, was also revealed by Riot. Its effect is quite simple, providing players with an item that allows them to choose 1 of 5 random Creation equipment. This is one of the most expensive items in TFT history, as the item upgrades for Mercenary champions (Season 3) stopped at a price of 8 gold.

Furthermore, some Charms even have specific upgrade effects for certain tribes – systems. This also raises concerns about this new mechanic. The reason is that if these Charms appear completely randomly, players may find themselves continuously receiving upgrades that do not suit their team composition.

In conclusion, the new mechanic called Charms in TFT Season 12 will bring extremely powerful and game-changing effects. This promises to make the magical world of TFT even more exciting and interesting in the new season. Hopefully, Riot will make good use of the testing period of TFT Season 12 on the PBE server to make appropriate adjustments to refine this mechanic.