In the introduction of Teamfight Tactics Season 6, alongside new traits and special mechanics such as the duo mode 2v2, and the Hextech equipment system, a key point that the Teamfight Tactics community is very interested in is that Riot has revealed it will launch a separate currency system for TFT called “TFT Coins.”
Hints at a game separate from League of Legends
First, this issue could be a hint from Riot about its intention to separate TFT and League of Legends into two distinct systems. Originating as a game mode for League of Legends players to unwind after intense try-hard hours, TFT has exceeded Riot’s expectations in fulfilling its role. In fact, many players are now more willing to climb the TFT ranks than face five opponents and four teammates who could throw the game at any moment. Notably, TFT in thriving regions, especially Europe and North America, has seen many large and small tournaments attracting numerous participants, including streamers and TFT players from around the world.

Next, it is important to note that all of Riot’s games to date have had a separate currency system; for example, League of Legends has RP, Valorant has VP… And until now, the TFT game mode has shared RP with League of Legends. However, according to information from the TFT design team, TFT Coins will be applied starting from Season 6 and this is the “separate currency system for TFT,” as revealed by Christine – the Game Producer for TFT at Riot. Therefore, it can be succinctly understood: Riot is gradually moving to make TFT a completely separate game from League of Legends, similar to the mobile version of TFT that Tencent recently released exclusively for China.
Or is it a new “money-making” scheme from Riot?
Most TFT players originally transitioned from League of Legends, just as this game mode’s initial purpose was to help League players relieve stress after tense moments or dealing with game-throwing teammates, or experiencing a day filled with feeds… And while TFT is gradually growing, it can be said that a significant portion of TFT players still do not view this game mode as separate from League of Legends, and even the themes and champions of TFT are based on League of Legends, as seen in Season 4’s Spirit Blossom event or Seasons 5 and 5.5’s battle between the Light Guardians and the Shadow Mist.

If so, a question arises: how will players who play both titles now need to recharge? For example, on the Garena server, when players recharge 200,000 VND, they receive 400 RP usable for both League of Legends and TFT. But if TFT becomes a separate game, then the amount needed to recharge might at least double.
Some players on the Garena server might argue that League of Legends in Vietnam is managed by Garena, not Riot, but there are two important points to note: first, there has been information that Riot will take over the management of League of Legends from Garena after the two parties’ contract expires, and second, all updates and game modes must be synchronized with Riot, regardless of which server they are on. When anyone logs into games like League of Legends, Valorant… they are using Riot’s game client. And if the Garena server does not synchronize accordingly, it is highly likely that Riot will completely eliminate the update for Season 6 on this server cluster, and of course, the community of gamers will be the ones to suffer.

Thus, it can be seen that the use of TFT Coins is almost certain, and what TFT Coins will be able to do will be revealed by Riot in the near future, but it certainly won’t be far from purchasing Little Legends, arenas, or new chibi champions being introduced. And one thing is certain, players will have to continue to “donate” to Riot in the upcoming period, even if it might be reluctantly.