Recently, the League of Legends community has been sharing images capturing the scene of the entire Summoner’s Rift map suddenly being covered by red and black checkered squares.
At first glance, this “new map” looks quite eye-catching, sparking curiosity among many players who began finding ways to “unlock” the Summoner’s Rift… Brand. By creating a practice room and defeating a few Elemental Dragons, the player’s map will randomly transform as shown below.

However, this bug also occurs quite randomly; some players can get the checkered squares to appear after defeating 2 Elemental Dragons, while others may have to defeat more. Interestingly, even though this is considered a game bug, it has greatly excited the gaming community, as it not only gives Summoner’s Rift a new look but also resembles a battle in… One Piece between the main character Luffy and his opponent Katakuri.

While some players are confused about what is happening, many gamers proudly showcase their creations, leading to a rare story in history, where a game bug is… enthusiastically embraced.


However, in reality, this is just a map bug occurring in the practice mode of League of Legends, potentially caused by a graphical display error. Specifically, when players use the practice room and defeat Elemental Dragons, the terrain of Summoner’s Rift is supposed to change, but perhaps a system error caused the entire map to turn into a giant checkered board instead of displaying the Dragon effects.

The gaming community seems to be very amused by this bug, simply because it looks quite… unusual, but just imagine if this map bug appeared in real matches, where explosive combats and numerous skill effects are unleashed; this display error would impact the match significantly, not to mention it could also adversely affect players’ vision.
Perhaps this is a display error that Riot has fixed, but they may have overlooked it in the practice mode – a mode where the map structure is slightly different from the traditional competitive maps (players can freely toggle units on/off).