For every League of Legends player, controlling vision is incredibly important and directly impacts the outcome of the match. Therefore, placing wards is an essential task that almost every player, whether a Bronze rank or a professional gamer, undertakes. As we know, when you place a ward, it stands still at a specific location and provides vision to control that area.

However, what seemed to be an unchangeable fact has recently been proven wrong as players discovered that wards can also move. Specifically, in the latest video by the “bug god” Vandiril, he discovered that wards can move in a circular trajectory around a certain point. They can move in and out of bushes while providing vision as usual.
The explanation for this strange phenomenon is that when you place three different wards at the same time, one of those wards will glitch and start moving. To achieve this, you must have a Control Ward, Support item, and a Spellthief’s Edge. As demonstrated in the experiment above, these wards will continuously move, slightly expanding the vision range for the player.


Of course, this is not a serious bug that breaks the game, so it hasn’t had a major impact on League of Legends. However, allowing wards to move is something far too unreasonable that Riot Games needs to fix as soon as possible.