In recent days, LCK Spring 2024 has continuously faced issues related to network connectivity. The peak of these problems occurred recently during the T1 – FearX match, where the issue resurfaced, forcing the players to play the second game in a narrated format. Although the outcome was still unsurprising, it’s clear that these incidents have greatly impacted the players. The exhausted images of DRX and Dplus KIA from before have now been reflected in T1 and FearX, causing more frustration among viewers directed at the LCK organizers.

According to some predictions, the IP address of LoL Park may have been exposed, leading to the tournament being attacked by hackers. However, this is just speculation, and it’s clear that resolving DDoS attacks is not something that can be done overnight, especially when the attack is directed at the area’s IP rather than just a random computer. According to the LCK organizers, upcoming matches will also be held in a narrated format by replaying (instead of live broadcasting as before), similar to the second game of the T1 – FearX match until the situation is resolved.

However, at this moment, the legendary SKT T1 player – Wolf has offered a “unique” suggestion. Specifically, the former renowned Support proposed: “To ‘get back’ at the hackers who DDoS, LCK just needs to replay the match. Then, still sell tickets and open the doors for fans to watch. The players just need to sit at their computers and pretend to play for the atmosphere. They don’t even need breaks, so they can chat with fans.”

However, there are also quite a few serious opinions on this issue, such as using a LAN network. For those who may not know, a LAN network is local, connecting computers within a small range and has been used in quite a few tournaments. However, this network presents issues regarding costs and operational requirements that consume both manpower and resources. Additionally, if a LAN network is used and is attacked, the issue wouldn’t just affect one or two machines but rather all systems connected. Furthermore, if hackers truly attack the entire IP of LoL Park, then using a LAN network would be ineffective.

This incident could be quite serious and will require a lot of time to resolve. In this context, Wolf’s solution may seem “offbeat” but is entirely worth considering.