Yesterday, March 4th, Teamfight Tactics: Infinite Galaxy officially launched on the test server, introducing a plethora of entirely new traits and origins that have left players in awe. Essentially, all the races of the “luck-based chess” have completely changed from the previous season, and players are probably looking forward to version 10.6 more than ever as this is the time to update to Infinite Galaxy.

Alongside the new traits and origins, the items in Teamfight Tactics Season 3 have also changed quite a bit, especially the line of items crafted from the Golden Shovel. The reason is quite understandable as with the new races added, the items related to them also change accordingly, and there are also other items that have modified their mechanics. Specifically:
New Items
Shroud of Stillness


Recipe: Brawler Gloves + Chain Vest
At the beginning of the battle, it shoots a beam straight ahead and increases the maximum health of all enemy champions hit by 40% until they cast a skill once.
Chalice of Favor

Recipe: Tear of the Goddess + Silver Cloak
When the holder uses a spell, it restores 10 mana for all nearby allies.
Zz’Rot Portal

Recipe: Wooden Bow + Giant’s Belt
When the champion using it is defeated, it summons a Voidling with 1000/2000/4000 health and taunts all enemies.
Unknown Blade

Recipe: Golden Shovel + BF Sword
Transforms the user into a Duelist.
Rebel Medal

Recipe: Golden Shovel + Chain Vest
Transforms the user into a Rebel.
Protector Chestguards

Recipe: Golden Shovel + Giant’s Belt
Transforms the user into a Protector.
Demolitionist Charger

Recipe: Golden Shovel + Heavy Staff
Transforms the user into a Demolitionist.
Celestial Orb

Recipe: Golden Shovel + Silver Cloak
Transforms the user into a Celestial.
Infiltrator Talon

Recipe: Golden Shovel + Wooden Bow
Transforms the user into an Infiltrator.
Star Guardian Charm

Recipe: Golden Shovel + Tear of the Goddess
Transforms the user into a Star Guardian.
Dark Star Heart

Recipe: Golden Shovel + Brawler Gloves
Transforms the user into a Void.
Reworked Items
Redemption Necklace
New effect: When the holder is defeated, it heals all allies for 800 health.
Death Blade
Starting stack amount increased from 1 to 3.
Giant Slayer
Damage increased from 9% of target’s current health to 12% of target’s current health.
Hextech Gunblade
Lifesteal increased from 33% to 35%.
Storm Bow
Now reduces the target’s magic resistance by 50%, however, this effect does not stack.
Spell Shield
Now only grants immunity to crowd control effects for the first 10 seconds of the round.
Rabadon’s Deathcap
Additional AP reduced from 75% to 50%.
Runaan’s Hurricane
Damage from secondary bolts increased from 60% to 70%.
Statikk’s Shiv
Damage decreased from 85 to 70.
Warmog’s Blood Armor
Healing reduced from 6% to 5% of lost health, up to 150 health each time.
Zeke’s Banner
Additional attack speed increased from 15% to 18%.
Infinity Edge
Crowd control duration decreased from 6s to 5s.
