In the latest update of the PBE test server, both of the newest Galaxies in Teamfight Tactics have been updated. These new universes promise to bring significant changes to the gameplay of Teamfight Tactics, with major differences from standard matches in aspects such as team strength thresholds and economy…

Treasure Trove – All NPCs from monster rounds will drop reward chests
Items are extremely important, sometimes determining the win or loss in Teamfight Tactics, so in regular matches, it’s common for players to fight over a few strong items. However, in the Treasure Trove Galaxy, all you need to do is defeat monsters to receive plenty of reward chests with a fair number of items already.

However, this also leads to the situation where if a player is lucky enough to get many items suitable for their current team composition, they can become very strong very quickly. Not to mention that the amount of gold received in this Galaxy will be quite high, in summary, this is a universe that heavily relies on luck to win; those with strong items and lots of gold will have a significant advantage.

Perhaps due to the high randomness, according to Riot Mortdog – the lead designer of Teamfight Tactics – the chance of entering the Treasure Trove universe is only 1% when it is applied to the official server. It seems that for Riot Games, this is a fun universe, so it doesn’t have a high appearance rate.
Star Cluster – 1, 2, 3-cost champions in the shared selection round are always at 2 stars
While the Treasure Trove Galaxy is fun and relies on “luck”, the Star Cluster is a Galaxy that is heavily tactical. You need to carefully calculate each time you choose a champion from the shared selection round to see if they carry suitable items, whether you need to grab that unit to upgrade to 3 stars, or if that unit is good enough to include in your team. Numerous decisions must be made in a short amount of time.

The advantage of this Galaxy is that you don’t need to roll too much and still have strong champions in the shared selection round. If you choose to play by picking up the 2-star champions, getting a strong team early and achieving win streaks is extremely easy. However, towards the end of the match, another headache arises: what will you choose between the expensive but strong 4/5-cost units or continue picking 2-star champions for upgrades?

In summary, this is a Galaxy that helps you save quite a bit of gold from not needing to roll too much or buy units for upgrades, making it quite common for players to level up early or achieve 3-star upgrades early. This is also where decision-making ability is prioritized; just one wrong champion selection could cost you the entire match.