Recently, players of Teamfight Tactics have become all too familiar with the dominance of Poppy, Xayah, and Twisted Fate “decked out” in the game. Riot naturally doesn’t want this to last too long, so in the upcoming patch 10.10, they will nerf the strength of these 1-cost champions that are easy to reach 3 stars.

On the contrary, Yasuo in particular and Rebels in general are among the champions receiving the most buffs. This is because this composition has been absent for too long, and when used, it heavily relies on Aurelion Sol or hirelings like Gangplank and Miss Fortune. We hope that the updates announced by Riot below will make the meta of Teamfight Tactics more interesting, and players won’t have to depend on 3-star champions. Details of patch 10.10:

System Changes
Galactic Armory: Now grants Natural Armor in round 3-1 instead of when players reach level 5.
Neeko’s Help: There will now be a notification if you try to use this item on a champion that is no longer in the champion pool.
Significantly reduced the appearance rate of the shared item selection round, especially in the early rounds.
The drop rate of items will be slightly higher in the initial monster rounds.
New Galaxy – Galactic Armory: All players start with the same two large items.

Appearance rates of the Galaxies
Galactic Armory – 12.5%.
Neeko’s Universe – 7.5%.
Purple Nebula – 7.5%.
Giant Beast – 7.5%.
Galactic Armory – 7.5%.
Exchange Area – 10%.
Treasure Island – 10%.
Starry Sky – 7.5%.
Normal Universe – 30%.
Traits – Classes
The damage of the Super Robot (Pilot trait) changes from 100% total damage of Pilot units to 80 + 45% total damage of Pilot units.

Spy units will always jump to the backline even if there are enemies in their attack range.
The drop rate of items for Pirates at 4 units increases from 20% to 25%.
Champions
Poppy
Skill damage reduced from 100/175/250 to 100/150/200. The amount of shield received from the skill is reduced from 200/350/500 to 200/300/400.
Twisted Fate
Skill damage reduced from 200/300/550 to 200/300/450.
Xayah
Base damage reduced from 55 to 50.

Ziggs
Maximum energy reduced from 45 to 40.
Yasuo
Health increased from 600 to 700.
Total energy reduced from 100 to 90.

Karma
Attack speed buff from shields increased from 35%/50%/100% to 50%/75%/125%.
Syndra
Damage per sphere increased from 80/120/200 to 100/150/250.
Kayle
Skill damage reduced from 125/200/750 to 125/200/600.

Vel’Koz
Skill damage increased from 425/550/2000 to 450/600/2000.
Monkey King
Will now prioritize the nearest target that he hasn’t knocked up instead of randomly.
Items
Chalice of Favor: The energy restoration ability when using skills reduced from 10 to 8.

Death’s Sword: Now always starts at 1 stack and will display additional total damage instead of the number of stacks.
The burn damage of Morello’s Tome and Red Buff reduced from 27% to 25%.