Recently, on his personal Twitter page, Riot Mortdog has caught the attention of Teamfight Tactics fans. According to Riot Mortdog, these are the first sketches of the adjustments he and his team are aiming for with the mentioned champions.
Nidalee in TFT season 5 has never been considered a carry unit, especially after updates 11.10, 11.11, and most recently 11.12. Even within the Warrior team composition, Nidalee is less favored compared to other champions at the same cost like Lee Sin, Pantheon, or even when used in the Celestial team composition as Riven proves to be far more effective. Therefore, Riot feels it’s time to take action.

Current Nidalee:
Prowl: Nidalee transforms into a cougar and leaps behind the enemy with the lowest armor. While in cougar form, she gains an additional 30% dodge chance, but her attack range is reduced by 1 tile. When Nidalee dodges or deals a critical hit, her next attack deals 120 magic damage (at 1-star level).
Adjusted Nidalee:
Prowl: Nidalee transforms into a cougar and leaps behind the enemy with the lowest health. While in cougar form, Nidalee gains an additional 40% dodge chance, 40% attack speed, and her attacks become melee attacks, with every fourth hit dealing an extra 240 magic damage at 1-star level.
As for Trundle, this champion will also receive new adjustments after numerous complaints about the Warrior – Dragon tribe becoming weaker. Despite having the ability to absorb stats from opponents quite effectively, Trundle is too easily burst down before he can use his Conqueror ability.

Current Trundle:
Conqueror: Trundle siphons power from the current target, stealing 30% armor, health, magic resistance, and attack damage from the target for 8 seconds at 1-star level.
Adjusted Trundle:
Conqueror: Trundle siphons power from the target, reducing their armor, health, magic resistance, and attack damage by 35% while he receives 100% of the stats he absorbs for 8 seconds.
Surprisingly, Kled also makes the list of champions being adjusted in the upcoming 11.13 patch.

Current Kled:
Violent Charge: Kled charges into battle on the back of Skaarl, granting himself a shield equal to 80% of his maximum health. When the shield breaks, he dismounts, becomes untargetable for a moment, increases his attack speed, and every fourth hit deals 200% attack damage.
Adjusted Kled:
Violent Charge: Kled charges into battle on the back of Skaarl, granting himself a shield equal to 80% of his maximum health. When the shield breaks, he dismounts, becomes untargetable for a moment, increases his attack speed by 70%, and every fourth hit deals 200% attack damage.
The community has expressed much debate surrounding the adjustments for Nidalee and Kled. While the Celestial champion may receive significant buffs, Nidalee’s magic damage raises concerns among players as it seems minimal compared to her primary strength, which is her auto attacks.
Regarding Kled, the buff from Riot seems controversial as the adjustment feels almost like… no adjustment at all. Meanwhile, the changes Riot has planned for Trundle have received considerable approval, although some argue that Trundle is already too strong for a 2-gold champion.
Currently, these are just demos, and Riot also wants to gather player feedback to create the best and most optimized adjustments, helping the gaming community experience the game in the most perfect way possible. On another note, players of the Celestial trait can breathe a sigh of relief as Kayle has not been “nerfed” as some leaked information suggested earlier.